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Short for Synchronized Multimedia Integration Language, a new markup language being developed by the World Wide Web Consortium (W3C) that would enable Web developers to divide multimedia content into separate files and streams (audio, video, text, and images), send them to a user's computer individually, and then have them displayed together as if they were a single multimedia stream. The ability to separate out the static text and images should make the multimedia content much smaller so that it doesn't take as long to travel over the Internet. SMIL is based on the eXtensible Markup Language (XML). Rather than defining the actual formats used to represent multimedia data, it defines the commands that specify whether the various multimedia components should be played together or in sequence.
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 G2 Introduction: RealNetworks' Next Streaming Technology TechWeb article (June 1998) by Leah Goldberg describing key improvements in RealNetworks' latest streaming-media technology, with sections on SMIL, bandwidth negotiation, and code examples.
SMIL Activity Statement W3C activity statement for Synchronized Multimedia. Contains information on requirements, products and tools, and current drafts, press releases, articles and presentations.
SMIL Hopes to Weave the Streams Wired article (November, 1997) about SMIL.
Synchronized Multimedia on the Web Excellent tutorial explaining some neat tricks.
W3C's Audio, Video, and Synchronized Multimedia Page Offers the latest news about SMIL as well as overviews, related links, publications, and discussion forums.
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